Our all team based projects offer you the chance to develop the skills that you need so you get an incredible experience to be World Ready.
Developing core 21st Century technical, soft and professional skills.
CLIENT = KNOD
Employer Engaged Experience
Working in teams for companies applying skills on real-world projects with real companies.
CLIENT = COMPANY
Deeper team integration & work engagement applying skills directly in real company environments.
CLIENT = COMPANY
It is important to learn how to interact with one another on a professional level. Learners are put into teams and work on real projects. These projects have goals and hurdles that learners will have to overcome upon entering the workforce. Projects in this first experience have Knod as the customer to allow for practice in a safe environment, like having training wheels during the first phase of learning to ride a bike. At the end of the Foundations Experience the learner will receive an Employability Score™ which will be used to gauge their readiness for employment.
Upon reaching an appropriate Employability Score™ the learner is promoted to the Employer-Engaged Experience. In these experiences learners are guided by the Knod Coaches (Knod keeps a hand on the bike) but the projects are real projects with real companies (no training wheels). Learners are in constant communication with their project teams and the coaches throughout their experience. Learners are expected to deliver real solutions. The learner's Employability Score™ is reevaluated every 3 months. As the Employability Score™ improves, the learner becomes more valuable to employers.
Learners who have a high enough Employability Score™ may choose to apply for the Signature Experience. Learners in this phase will now spend time working directly with an employer (practicing to ride a bike on their own). These will be real corporate projects that will be utilized in a real-world setting.
“You start injecting creativity into a learning experience and behaviours will change. You can design for a whole range of experiences: fun, challenge, purpose, meaning. It’s about engagement, purpose and stickability.”
Gareth Mills, Futurelab / Head of Futures, Innovation and e-Learning at the QCA (UK).